Blender
With over ten years of experience in animation, 3D, and visual effects, I am a dedicated professional committed to pushing the boundaries of visual storytelling. My expertise spans a wide range of multimedia projects, where I have excelled in bringing characters and scenes to life through animation and cutting-edge visual effects techniques. I am deeply passionate about the power of visual narrative to captivate audiences and evoke emotion, and I thrive on exploring innovative approaches to creative expression. My goal is to continue leveraging my skills and creativity to deliver compelling and memorable visual experiences that leave a lasting impact.
* Production and editing of digital content for social media and web media campaigns.
* Creation of motion graphics and visual effects for promotional videos and commercials.
* Development of visual pieces for television segments and/or digital projects.
* Design of interfaces and animations for advertising campaigns.
* Post-production development of cinematographic materials.
* Post-production supervision and visual effects design.
* Research and art design
* High and low polygonalization modeling
* Texturing and shader setup for videogame engines
* Modular modeling and environment setting
* Creation of props and optimized assets
* Creation of artistic concepts and conceptual codes
* Pipeline development and supervision
* Art Direction and Supervision
* Character and effects design and creation
* 3D character modeling, texturing and rigging
* Visual effects design and creation
* 2D and 3D compositing
* Production and realization of animated content for film and television.
* Production and editing of animated digital content and motion graphics for social media campaigns and web media.
* Creation of motion graphics and visual effects for promotional videos and commercials.
* 3D Animation: Blender, Autodesk Maya, Houdini, ZBrush, Marvelous Designer* Compositing and VFX: Nuke, After Effects, Cinema 4D* Audiovisual Production: Project management from pre-production to post-production* VFX Pipeline and Workflow: Development and optimization of flows for simulations and effects
Blender
Autodesk Maya
ZBrush
EmberGen
Marvelous Designer
Houdini
Krita
Adobe Suite
DaVinci Resolve
Unreal Engine
Music production is one of my main hobbies and an avenue for creative expression. I use software such as FL Studio and Ableton Live to compose and mix my own pieces, developing skills such as attention to detail, working with digital tools and creative project management. I have also collaborated on soundtracks for short films, exploring audio design and sound effects, which complements my audiovisual work.