Summary
Overview
Work History
Education
Skills
Software
Music Production
Timeline
Manager
José Andrés Fumero

José Andrés Fumero

Creative Director. Animation & VFX Transforming Ideas Into Impactful Visual Experiences.
Queretaro

Summary

With over ten years of experience in animation, 3D, and visual effects, I am a dedicated professional committed to pushing the boundaries of visual storytelling. My expertise spans a wide range of multimedia projects, where I have excelled in bringing characters and scenes to life through animation and cutting-edge visual effects techniques. I am deeply passionate about the power of visual narrative to captivate audiences and evoke emotion, and I thrive on exploring innovative approaches to creative expression. My goal is to continue leveraging my skills and creativity to deliver compelling and memorable visual experiences that leave a lasting impact.

Overview

10
10
years of professional experience
3
3
Languages

Work History

CEO

TimeMachine Studio
01.2024 - Current

* Production and editing of digital content for social media and web media campaigns.
* Creation of motion graphics and visual effects for promotional videos and commercials.
* Development of visual pieces for television segments and/or digital projects.
* Design of interfaces and animations for advertising campaigns.
* Post-production development of cinematographic materials.
* Post-production supervision and visual effects design.

VFX Artist

Tenebris Pixel
06.2023 - Current
  • Delivered high-quality assets on time by effectively managing workload and meeting tight deadlines under pressure.
  • Contributed to successful project pitches with engaging concept art and storyboards, securing new clients for the studio.
  • Achieved seamless integration of live-action footage with CG elements by utilizing advanced compositing techniques.
  • Participated in client meetings to gather feedback and make necessary adjustments to meet their creative vision.
  • Optimized VFX assets for various platforms, maintaining visual integrity while adhering to performance constraints.
  • Created realistic simulations of natural phenomena using fluid dynamics software for visually striking sequences in films or advertisements.
  • Mentored junior VFX artists, sharing industry knowledge and fostering professional growth.

Asset Artist For Game Development

Gold Fever The Promise Land (VideoGame)
08.2021 - 09.2023

* Research and art design
* High and low polygonalization modeling
* Texturing and shader setup for videogame engines
* Modular modeling and environment setting
* Creation of props and optimized assets

VFX Generalist

Nodal Creative Studio
01.2020 - 06.2023

* Creation of artistic concepts and conceptual codes
* Pipeline development and supervision
* Art Direction and Supervision
* Character and effects design and creation
* 3D character modeling, texturing and rigging
* Visual effects design and creation
* 2D and 3D compositing

CEO

SPFilms
01.2015 - 09.2020

* Production and realization of animated content for film and television.
* Production and editing of animated digital content and motion graphics for social media campaigns and web media.
* Creation of motion graphics and visual effects for promotional videos and commercials.

Education

Associate of Arts - Film Production

Satyajit Ray Film & Television Institute
Kolkata, India
05.2001 -

Bachelor of Arts - Film Radio And TV Audiovisual Communications

Universidad De Las Artes ISA
Habana, Cuba
05.2001 -

Bachelor of Arts - Visual Arts And Graphic Design

Academia Profesional De Artes Plásticas
Villa Clara, Cuba
05.2001 -

Skills

* 3D Animation: Blender, Autodesk Maya, Houdini, ZBrush, Marvelous Designer* Compositing and VFX: Nuke, After Effects, Cinema 4D* Audiovisual Production: Project management from pre-production to post-production* VFX Pipeline and Workflow: Development and optimization of flows for simulations and effects

Software

Blender

Autodesk Maya

ZBrush

EmberGen

Marvelous Designer

Houdini

Krita

Adobe Suite

DaVinci Resolve

Unreal Engine

Music Production

Music production is one of my main hobbies and an avenue for creative expression. I use software such as FL Studio and Ableton Live to compose and mix my own pieces, developing skills such as attention to detail, working with digital tools and creative project management. I have also collaborated on soundtracks for short films, exploring audio design and sound effects, which complements my audiovisual work.

Timeline

CEO

TimeMachine Studio
01.2024 - Current

VFX Artist

Tenebris Pixel
06.2023 - Current

Asset Artist For Game Development

Gold Fever The Promise Land (VideoGame)
08.2021 - 09.2023

VFX Generalist

Nodal Creative Studio
01.2020 - 06.2023

CEO

SPFilms
01.2015 - 09.2020

Associate of Arts - Film Production

Satyajit Ray Film & Television Institute
05.2001 -

Bachelor of Arts - Film Radio And TV Audiovisual Communications

Universidad De Las Artes ISA
05.2001 -

Bachelor of Arts - Visual Arts And Graphic Design

Academia Profesional De Artes Plásticas
05.2001 -
José Andrés FumeroCreative Director. Animation & VFX Transforming Ideas Into Impactful Visual Experiences.