Summary
Overview
Work History
Education
Skills
Websites
AWARDS
Certification
ABOUT ME
Interests
Timeline
Generic
Juan Fernando Aispuro

Juan Fernando Aispuro

Technical Game Designer
Guadalajara

Summary

Creative Game Designer thoroughly experienced at shifting ideas to prototypes and content. Pivotal assessment of self-coded elements to ascertain content quality and effectiveness. Astute guidance through planning, collaboration and in-person implementation to reduce troublesome instances. Resourceful logging of design and presentation flaws to streamline complex game design process.

Overview

1
1
year of professional experience
4
4
Certifications
3
3
Languages

Work History

Technical Game Designer Intern

One Mage Army
02.2025 - 06.2025
  • Developed game prototypes for mobile platforms using Unity.
  • Created and presented design and development proposals for internal and partnered projects.
  • Collaborated with backend programmers to implement gameplay systems.
  • Enhanced team-based development skills by working closely with cross-functional teams including programmers and designers.
  • Enhanced player experience by designing engaging game levels and mechanics.
  • Helped develop user interface elements for intuitive navigation and gameplay interaction.
  • Contributed to asset implementation, level design, and UI/UX optimization in new projects.
  • Participated in debugging, iteration, and polish phases for live game builds.

Engineering Intern

Amber Studios
08.2024 - 01.2025
  • Managed to learn and improve my skills as a Game Developer for Roblox Studio.
  • Currently working on a big amount of projects for companies and partnerships at Amber Studios.
  • Collaborated with a team of developers and artists to create and implement game assets, resulting in the development of new games.
  • Participated in weekly technical review meetings, providing valuable insights that influenced project direction.

Unity VR Developer Intern

CreativeSoft
02.2024 - 05.2024
  • Managed to learn and improve my skills as a Game Developer for VR.
  • Managed the development of a new training software for the Oculus Quest 2, resulting in a Professional Software made to learn the basic training of a washing bottle machine.
  • Collaborated with a team of developers and artists to create and implement game assets, resulting in the development of a new program.
  • Applied critical thinking abilities in order to assess existing workflows and suggest improvements for increased efficiency.

Education

University - Interactive Software Engineering in Video Games

Amerike
Zapopan, Jalisco, Mexico
06.2026

High School Diploma -

Instituto Anglo Moderno
Mazatlán, Sinaloa, Mexico
05.2001 -

Skills

  • Game design and development
  • Game design documentation
  • Game Mechanics
  • Game Systems

  • Prototyping
  • Narrative design & Storytelling
  • Level design

AWARDS

1st Place LATAM - Semi Finals Game Jam Plus 2024 (Primal Race).

Certification

Acceleration Certificate - Game Jam Plus 2024/25

ABOUT ME

Cat Lover


Enthusiastic of Manga/Anime


Pc Gamer

Interests

Eastern Culture

Movies & Series

Videogames

Science Fiction Movies

Sports (Soccer/TKD)

Cinema

Timeline

Acceleration Certificate - Game Jam Plus 2024/25

02-2025

Technical Game Designer Intern

One Mage Army
02.2025 - 06.2025

U-Echo Training Center / Specialization with C++ on Unreal Engine - Ciudad Creativa, Guadalajara

08-2024

U-Echo Training Center Epic Games Course Program - Ciudad Creativa, Guadalajara

08-2024

Engineering Intern

Amber Studios
08.2024 - 01.2025

SCRUM 2023: Gestión Ágil de Proyectos con SCRUM desde CERO - Udemy-Melanie Kalfaian

05-2024

Unity VR Developer Intern

CreativeSoft
02.2024 - 05.2024

High School Diploma -

Instituto Anglo Moderno
05.2001 -

University - Interactive Software Engineering in Video Games

Amerike
Juan Fernando AispuroTechnical Game Designer