
Passionate C++ game and tool developer with 6 years of industry experience, specializing in low-level programming, custom tools, and engine development. Focuses on continuous learning and leveraging new technologies to enhance production efficiency.
C/C
C#
Custom Game Engines
HLSL/GLSL
DX11/DX12
UE 4/5 C/Blueprints
Unity
Visual Studio
Perforce P4V
Git
Python
Javascript/Typescript